Nice work with your prototype Sam, and well done with adding the “Timber look” UI panel on the menu scene.
It’s great to see that you have considered the usage requirements of mobile users in regard to the UI/buttons used throughout the game. By designing the UI/buttons to be large (With large text font as well), it makes the buttons easy to see and press which essentially assists with the overall ease of functionality for the game.
A minor issue I did find is regarding the lack of visual separation with the game scenes buttons/environment. With these buttons not having a UI panel behind them, it makes the buttons slightly difficult to differentiate them from the environment, which would make it harder for users to differentiate between the buttons and the game environment which would decrease the level of overall accessibility.
← Return to game
Comments
Log in with itch.io to leave a comment.
Nice work with your prototype Sam, and well done with adding the “Timber look” UI panel on the menu scene.
It’s great to see that you have considered the usage requirements of mobile users in regard to the UI/buttons used throughout the game. By designing the UI/buttons to be large (With large text font as well), it makes the buttons easy to see and press which essentially assists with the overall ease of functionality for the game.
A minor issue I did find is regarding the lack of visual separation with the game scenes buttons/environment. With these buttons not having a UI panel behind them, it makes the buttons slightly difficult to differentiate them from the environment, which would make it harder for users to differentiate between the buttons and the game environment which would decrease the level of overall accessibility.